This art belongs to Charles Kunkle Jr. aka fraterchaos This art CANNOT be copied, linked, or otherwise used for ANY purpose without my express permission!
ANY use of this art without permission is a violation of my copyrights and policy.
If you wish to link, copy, or otherwise use this art, please ASK. I might grant your request, on a case by case basis.
Not asking before use WILL result in the fullest possible legal reprisals! Thanks for any and all favs in advance, as I may not be able to thank everyone individually. If you really want a personal response, try leaving a comment, as I do try to reply to all comments if possible.
As far i know off site linking is always possible if the image is displayed
and i would not consider linking as stealing till redirect to your image in your gallery
Please don't take me wrong, but i believe you may offsite link also any image posted in the gallery of www.fractalforums.com just by adding the "img" tag to the image address (that you got with a right click on the image)
actually, inline linking CAN be blocked, dA has even confirmed this to me directly, but claims that blocking it would make it harder for people to legally share their own work on other sites.
The type of inline linking that occurred that caused me to try to bring it to people's awareness was an inline link that did not, in any way, credit me, link back to me, or otherwise show where the work came from. My art was simply displayed on a site without my knowledge and against my will.
One thing people need to understand (and perhaps you already do, so forgive me if I am repeating the obvious) is the "inline linking" or "hotlinking" is NOT the same as posting a normal link, say on Facebook or Twitter. A normal link ALWAYS links back to dA, it has to, and there is no other reason to link with any kind of normal HTML link... Inline linking on the other hand, simply displays whatever is inline linked, it does NOT have to link back to the original image, it does not have to include a name, or credit, or anyth8ing to show where the image came from.
Certainly, blocking inline links would not STIP art theft, but is that a reason to allow it???? If you say "A determined thief will always find a way to break into your house, he'll smash a window if he has to" does that mean you stop locking your doors????
Actually, a friend of mine, GrahamSym, has proposed a simple solution to this problem. dA can add a simple check box to the submissions page, a check box that says "Allow Inline Linking" and if a person wants inline linking, they can check that box, and if (like me) you don't want people inline linking to your work, you don't check the box.
Its simple, it solves the whole problem of inline linking, and those of us who want to protect our art will have less sites to search and less places we have to look to find stolen art, and we can concentrate on sites that actually copy our art rather than linking it.
when images are hotlinked they may redirect on the original IMAGE or on the original PAGE In the second case there are no problem, in the first you are right may be hard trace back the author if are not credit and link back added as comment
But the block you talk about is really far to be useful...i believe you talk about the protection used as example by flickr that is a 1px transparent pixel overlayered over the image :
to use your paraphrase (If you say "A determined thief will always find a way to break into your house, he'll smash a window if he has to" does that mean you stop locking your doors???? ) use that is as to lock your door with a thin rope close by the simplest knot.
Yes even the simplest knot may be a symbol of locked door but may also attract thieves that may see something sort of protected but too easy to open.
(the same browser extension used to automatically remove ads when browsing may also remove such blocks )
I have no idea what you are talking about with flickr, that has nothing at all to do with dA putting a block on inline links, blocking inline links on dA is entirely a matter of HTML and has nothing at all to do with the pixels in the art.
All I know about the inline links used on "The Galactic Free Press" site was they had my art posted, and it did NOT link back to me in any way, they used my art for THEIR purposes without my knowledge, and I assumed at the time, without my permission... only to learn that because dA allows inline links, and I agreed to dA's policy, I had actually agreed to allow this.
I do not know anything about flikr and pixels used to block links, that is not what a block on dA is about. dA can block these links with simple HTML code on site, no need to mess with any pixels or anything like that
And no matter what anyone says, its still a good thing to lock a door if you can. Why let people have an easy way to steal when you do not have to? But I guess you WANT people stealing from you?????
well, if you check my newest update in my journal, there is a link to a wiki article that explains "inline linking" and "hotlinking" and also shows that under US Copyright Law (which applies because dA is an American Corporation) that if dA allows this kind of linking, and you have your work linked elsewhere, you CANNOT stop them from doing it... the law says a link is not the actual art, and therefore no law is being violated.
Yea that is always the risk, sometimes you are better off just going a little larger than your planned final resolution, and using really high Raystep and stepwidth (I use 0.01 and 0.05 and for really hard core grain sometimes I will even do 0.005). Usually though my first stop is upping the DE stop a little first and see if that strips the grain, if it doesn't then i have to resort to the crazy RS and SW.
yeah, that's what I'll do most times as well... I usually start by doubling my DE Stop, which is normally set to 1 by default. And most renders I already start out at 0.01 on RS and SW.... if doubling the DE doesn't fix things, I'll try 0.005 on the RS, but usually leave the SW alone, and maybe increase the Smooth Normals a bit too... and then I'll keep doing those steps over and over, doubling DE and decreasing RS until i get the best i can... but when render times jump above what i can comfortably render overnight, then I'll often just stop at that and give up on trying to remove the grain...
is a pixel art
process used to
blend blocks of
colour together or
help apply a texture
to a pixelled
emoticons it is most
commonly used when
it can be used in a
number of other
areas, e.g. massive
Welcome CSS can be
you're unfamiliar to
it. So that's why
we're writing these
articles! If you
have any suggestions
or would like to
write a section in
future CSS Did You
are like Ogres by
Magepresented by the
--- dear friends and
ly I'm not longer
able to make my
large news in
deviant art... the
shows the numbers of
the thumbs but not
the pics...so I'm
just going on here
with my little
hope you enjoy it
`anmari has been spreading her infectious positivity throughout our community for over 6 years. Throughout this time Ana has been at the core of all things devious, passionately developing an eclectic gallery, helping organise devmeets, participating in chat events and also recently completed dedicating her time as a Community Volunteer. We are absolutely delighted to bestow the Deviousness Award for May 2013 to `anmari, congratulations! Read More