yes, someone mentioned that (I think it was BunnyWithRose)
I do have one question, I was told I can change the thread count of the renders... does that apply to the interactive renderer, and can I resume an old render at a lower thread count, and how do I change the thread count? (if I render something at a large size, and high quality, I can't do anything else while it renders)
There is currently no way to change the thread count, because it's actually is not necessary. If you plan to do something while rendering just lower the process priority in the windows task manager of the JWildfire process (or JWildfireC.exe if you use the new renderer) to "below normal", then you can work as usual. I use this all the time. If it really helps it would be no problem to include an option to decrease threads. But I think it would be better to include an option to set up the process priority. What do you think?